Entry 001 · Coming soon
First note from the project: what is being rebuilt and why.
Branching narrative, memorable characters and choices that matter more than any mechanic.
Characters, backgrounds and UI drawn and animated in the same hand as my client work.
Small, finishable scope: each step a complete game before the next ambition begins.
A rough ladder from small to ambitious. Each rung gets finished before the next begins.
First note from the project: what is being rebuilt and why.
Mapping the branching story before writing a line of code.
The first playable chapter and what it taught me.